import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base3-51", localId: 51, // Card informations name: { en: "Krabby", }, hp: 50, type: [ Type.WATER, ], dexId: 98, image: { low: { en: "https://assets.tcgdex.net/en/base/base3/51/low.png", }, high: { en: "https://assets.tcgdex.net/en/base/base3/51/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.WATER ], name: { en: "Call for Family", }, text: { en: "Search your deck for a Basic Pokémon named Krabby and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.)", }, },{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Irongrip", }, damage: 20 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Fossil", code: "base3" } } export default card