import { Card } from '../../../interfaces' import Set from '../XY' const card: Card = { name: { en: "Herdier", fr: "Ponchien", es: "Herdier", it: "Herdier", pt: "Herdier", de: "Terribark" }, illustrator: "Tomokazu Komiya", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 507, ], hp: 80, types: [ "Colorless", ], evolveFrom: { en: "Lillipup", fr: "Ponchiot", es: "Lillipup", it: "Lillipup", pt: "Lillipup", de: "Yorkleff" }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Bite", fr: "Morsure", es: "Mordisco", it: "Morso", pt: "Mordida", de: "Biss" }, damage: 20, }, { cost: [ "Colorless", "Colorless", "Colorless", ], name: { en: "Jump On", fr: "Saut", es: "Asaltar", it: "Salta Su", pt: "Pular em Cima", de: "Draufspringen" }, effect: { en: "Flip a coin. If heads, this attack does 20 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 20 dégâts supplémentaires.", es: "Lanza 1 moneda. Si sale cara, este ataque hace 20 puntos de daño más.", it: "Lancia una moneta. Se esce testa, questo attacco infligge 20 danni in più.", pt: "Jogue uma moeda. Se sair cara, esse ataque causará 20 de danos adicionais.", de: "Wirf 1 Münze. Bei \"Kopf\" fügt dieser Angriff 20 weitere Schadenspunkte zu." }, damage: "50+", }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], retreat: 1, } export default card