import { Card } from '../../../interfaces' import Set from '../Crystal Guardians' const card: Card = { name: { en: "Venusaur", }, illustrator: "Hajime Kusajima", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 3, ], hp: 110, types: [ "Grass", ], evolveFrom: { en: "Ivysaur", }, stage: "Stage2", abilities: [ { type: "Poke-BODY", name: { en: "Chlorophyll", }, effect: { en: "All Energy cards that provide only Colorless Energy attached to your Grass Pokémon provide Grass Energy instead.", }, }, ], attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Green Blast", }, effect: { en: "Does 20 damage plus 10 more damage for each Grass Energy attached to all of your Pokémon.", }, damage: 20, }, { cost: [ "Grass", "Grass", "Colorless", ], name: { en: "Toxic Sleep", }, effect: { en: "The Defending Pokémon is now Asleep and Poisoned. Put 2 damage counters instead of 1 on the Defending Pokémon between turns.", }, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], } export default card