import { Card } from '../../../interfaces' import Set from '../Legend Maker' const card: Card = { name: { en: "Golem", }, illustrator: "Hajime Kusajima", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 76, ], hp: 120, types: [ "Fighting", ], evolveFrom: { en: "Graveler", }, stage: "Stage2", attacks: [ { cost: [ "Colorless", ], name: { en: "Mend", }, effect: { en: "Search your discard pile for a Fighting Energy card and attach it to Golem. If you do, remove 2 damage counters from Golem.", }, }, { cost: [ "Fighting", "Colorless", ], name: { en: "Enraged Linear Attack", }, effect: { en: "Choose 1 of your opponent's Pokémon. This attack does 10 damage for each damage counter on Golem to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, }, { cost: [ "Fighting", "Fighting", "Colorless", "Colorless", ], name: { en: "Rock Tumble", }, effect: { en: "This attack's damage isn't affected by Resistance.", }, damage: 70, }, ], weaknesses: [ { type: "Water", value: "×2" }, ], } export default card