import { Card } from '../../../interfaces' import Set from '../Neo Destiny' const card: Card = { name: { en: "Dark Haunter", }, illustrator: "Aya Kusube", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 93, ], hp: 50, types: [ "Psychic", ], evolveFrom: { en: "Gastly", }, stage: "Stage1", attacks: [ { cost: [ "Psychic", ], name: { en: "Call Back", }, effect: { en: "Put a Baby Pokémon or Basic Pokémon card from your opponent's discard pile onto his or her Bench. Put 1 damage counter on that Pokémon. (You can't use this attack if your Bench is full.)", }, }, { cost: [ "Psychic", "Psychic", ], name: { en: "Surround", }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon can't retreat during your opponent's next turn.", }, damage: 20, }, ], resistances: [ { type: "Fighting", value: "-30" }, ], } export default card