import { Card } from '../../../interfaces' import Set from '../Neo Discovery' const card: Card = { name: { en: "Omastar", }, illustrator: "Shin-ichi Yoshida", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 139, ], hp: 80, types: [ "Fighting", ], evolveFrom: { en: "Omanyte", }, stage: "Stage2", attacks: [ { cost: [ "Water", ], name: { en: "Squeeze", }, effect: { en: "Flip a coin. If heads, this attack does 10 damage plus 20 more damage and the Defending Pokémon is now Paralyzed. If tails, this attack does 10 damage.", }, damage: 10, }, { cost: [ "Water", "Water", "Water", ], name: { en: "Spike Barrage", }, effect: { en: "Flip a number of coins equal to the number of Energy attached to Omastar. This attack does 20 damage plus 20 more for each heads.", }, damage: 20, }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], } export default card