import { Card } from '../../../interfaces' import Set from '../Dragons Exalted' const card: Card = { name: { en: "Boldore", fr: "Géolithe", es: "Boldore", it: "Boldore", pt: "Boldore", de: "Sedimantur" }, illustrator: "Kagemaru Himeno", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 525, ], hp: 90, types: [ "Fighting", ], evolveFrom: { en: "Roggenrola", fr: "Nodulithe", }, stage: "Stage1", attacks: [ { cost: [ "Fighting", ], name: { en: "Rock Cannon", fr: "Canon à Pierres", }, effect: { en: "Flip a coin until you get tails. This attack does 30 damage times the number of heads.", fr: "Lancez une pièce jusqu'à ce que vous obteniez un côté pile. Cette attaque inflige 30 dégâts multipliés par le nombre de côtés face.", }, damage: 30, }, { cost: [ "Fighting", "Colorless", "Colorless", ], name: { en: "Earthquake", fr: "Séisme", }, effect: { en: "Does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", fr: "Inflige 10 dégâts à chacun de vos Pokémon de Banc. (N'appliquez ni la Faiblesse ni la Résistance aux Pokémon de Banc.)", }, damage: 60, }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], retreat: 3, } export default card