import { Card } from '../../../interfaces' import Set from '../Plasma Storm' const card: Card = { name: { en: "Torterra", fr: "Torterra", es: "Torterra", it: "Torterra", pt: "Torterra", de: "Chelterrar" }, illustrator: "5ban Graphics", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 389, ], hp: 150, types: [ "Grass", ], evolveFrom: { en: "Grotle", fr: "Boskara", }, stage: "Stage2", attacks: [ { cost: [ "Grass", "Colorless", "Colorless", ], name: { en: "Guard Press", fr: "Pression de Garde", }, effect: { en: "During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).", fr: "Pendant le prochain tour de votre adversaire, tous les dégâts infligés à ce Pokémon par des attaques sont réduits de 20 (après application de la Faiblesse et de la Résistance).", }, damage: 60, }, { cost: [ "Grass", "Colorless", "Colorless", "Colorless", ], name: { en: "Rumble Stomp", fr: "Piétinement Lourd", }, effect: { en: "Flip a coin until you get tails. This attack does 20 more damage for each heads.", fr: "Lancez une pièce jusqu'à ce que vous obteniez un côté pile. Cette attaque inflige 20 dégâts supplémentaires pour chaque côté face.", }, damage: 80, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Water", value: "-20" }, ], retreat: 4, } export default card