import { Card } from '../../../interfaces' import Set from '../Great Encounters' const card: Card = { name: { en: "Huntail", fr: "Serpang", }, illustrator: "Ken Sugimori", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 367, ], hp: 90, types: [ "Water", ], evolveFrom: { en: "Clamperl", fr: "Coquiperl", }, stage: "Stage1", attacks: [ { name: { en: "Scary Face", fr: "Grimace", }, effect: { en: "Flip a coin. If heads, the Defending Pokémon can't attack or retreat during your opponent's next turn.", fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur ne peut pas attaquer ou battre en retraite lors du prochain tour de votre adversaire.", }, }, { cost: [ "Water", "Colorless", ], name: { en: "Threaten and Drop", fr: "Menacer et lâcher", }, effect: { en: "If Huntail has any Darkness Energy attached to it, this attack does 30 damage plus 20 more damage and discard a Special Energy card, if any, attached to the Defending Pokémon.", fr: "Si Serpang possède de l'Énergie Darkness, cette attaque inflige 30 dégâts plus 20 dégâts supplémentaires. Défaussez une carte Énergie spéciale attachée au Pokémon Défenseur, s'il en a.", }, damage: 30, }, ], weaknesses: [ { type: "Lightning", value: "+20" }, ], retreat: 1, } export default card