import { Card } from '../../../interfaces' import Set from '../Triumphant' const card: Card = { name: { en: "Marowak", fr: "Ossatueur", }, illustrator: "kawayoo", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 105, ], hp: 90, types: [ "Fighting", ], evolveFrom: { en: "Cubone", fr: "Osselait", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Bonemerang", fr: "Osmerang", }, effect: { en: "Flip 2 coins. This attack does 60 damage times the number of heads.", fr: "Lancez 2 pièces. Cette attaque inflige 60 dégâts multipliés par le nombre de côtés face.", }, damage: "60×", }, { cost: [ "Fighting", "Fighting", ], name: { en: "Bone Impact", fr: "Impact osseux", }, effect: { en: "If there is any Stadium card in play, this attack does 20 damage plus 60 more damage. Discard that Stadium card.", fr: "Si une carte Stade est en jeu, cette attaque inflige 20 dégâts plus 60 dégâts supplémentaires. Défaussez cette carte Stade.", }, damage: "20+", }, ], weaknesses: [ { type: "Water", value: "×2" }, ], resistances: [ { type: "Lightning", value: "-20" }, ], retreat: 1, description: { en: "It has been seen pounding boulders with the bone it carries in order to tap out messages to others." }, variants: { normal: true, reverse: true, holo: false, firstEdition: false } } export default card