import { Card } from '../../../interfaces' import Set from '../Unleashed' const card: Card = { name: { en: "Primeape", fr: "Colossinge", }, illustrator: "Sachiko Adachi", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 57, ], hp: 90, types: [ "Fighting", ], evolveFrom: { en: "Mankey", fr: "Férosinge", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Low Kick", fr: "Balayage", }, damage: 30, }, { cost: [ "Fighting", "Fighting", ], name: { en: "Bebop Punch", fr: "Rythmofrappe", }, effect: { en: "Choose 1 of your opponent’s Pokémon. Flip a coin until you get tails. This attack does 50 damage times the number of heads to that Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)", fr: "Choisissez l’un des Pokémon de votre adversaire. Lancez une pièce jusqu’à ce qu’elle tombe sur pile. Cette attaque inflige à ce Pokémon 50 dégâts multipliés par le nombre de côtés face. (N’appliquez ni la Faiblesse ni la Résistance aux Pokémon de Banc.)", }, }, ], weaknesses: [ { type: "Psychic", value: "×2" }, ], retreat: 1, description: { en: "If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep." }, variants: { normal: true, reverse: true, holo: false, firstEdition: false } } export default card