import { Card } from '../../../interfaces' import Set from '../Neo Genesis' const card: Card = { name: { en: "Pikachu", fr: "Pikachu" }, illustrator: "Naoyo Kimura", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 25, ], hp: 50, types: [ "Lightning", ], stage: "Basic", attacks: [ { cost: [ "Colorless", ], name: { en: "Quick Attack", fr: "Vive-attaque" }, effect: { en: "Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 10 dégâts plus 20 dégâts supplémentaires ; si c'est pile, cette attaque inflige 10 dégâts." }, damage: "10+", }, { cost: [ "Lightning", "Lightning", "Colorless", ], name: { en: "Agility", fr: "Hâte" }, effect: { en: "Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Pikachu.", fr: "Lancez une pièce. Si c'est face, pendant le prochain tour de votre adversaire, prévenez tous les effets d'attaques, y compris les dégâts, infligés à Pikachu." }, damage: 20, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], description: { fr: "Il dresse sa queue pour observer les alentours. Parfois les éclairs frappent sa queue quand elle est en l'air." } } export default card