import { Card } from '../../../interfaces' import Set from '../Supreme Victors' const card: Card = { name: { en: "Skarmory FB", fr: "Airmure ", }, illustrator: "Hironobu Yoshida", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 227, ], hp: 80, types: [ "Metal", ], stage: "Basic", attacks: [ { cost: [ "Metal", ], name: { en: "Silver Feather", fr: "Plume argentée", }, effect: { en: "During your opponent's next turn, when your opponent puts a Basic Pokémon from his or her hand onto his or her Bench, put 2 damage counters on that Pokémon.", fr: "Lors du prochain tour de votre adversaire, lorsque votre adversaire place un Pokémon de base de sa main sur son Banc, placez 2 marqueurs de dégât sur ce Pokémon.", }, damage: 20, }, { cost: [ "Colorless", "Colorless", ], name: { en: "Metal Max", fr: "Métal max", }, effect: { en: "Discard all Metal Energy attached to Skarmory FB. Flip a coin for each Energy card you discarded. This attack does 20 damage plus 40 more damage for each heads.", fr: "Défaussez toutes les Énergies Metal attachées à Airmure . Lancez une pièce pour chaque carte Énergie défaussée. Cette attaque inflige 20 dégâts plus 40 dégâts supplémentaires pour chaque face.", }, damage: 20, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], resistances: [ { type: "Fighting", value: "-20" }, ], retreat: 1, } export default card