import { Card } from '../../../interfaces' import Set from '../Battle Styles' const card: Card = { set: Set, name: { en: "Bisharp", fr: "Scalproie", es: "Bisharp", it: "Bisharp", pt: "Bisharp", de: "Caesurio" }, illustrator: "tetsuya koizumi", rarity: "Uncommon", category: "Pokemon", hp: 110, types: ["Metal"], evolveFrom: { en: "Pawniard", fr: "Scalpion", es: "Pawniard", it: "Pawniard", pt: "Pawniard", de: "Gladiantri" }, attacks: [{ name: { en: "Slash", fr: "Tranche", es: "Cuchillada", it: "Lacerazione", pt: "Talho", de: "Schlitzer" }, damage: 30, cost: ["Colorless"] }, { name: { en: "Steel Slice", fr: "Acier Tranché", es: "Tajo Acerado", it: "Tagliacciaio", pt: "Fatiar Aço", de: "Stahlschnitt" }, effect: { en: "If your opponent's Active Pokémon is a Metal Pokémon, this attack does 90 more damage.", fr: "Si le Pokémon Actif de votre adversaire est un Pokémon Metal, cette attaque inflige 90 dégâts supplémentaires.", es: "Si el Pokémon Activo de tu rival es un Pokémon Metal, este ataque hace 90 puntos de daño más.", it: "Se il Pokémon attivo del tuo avversario è di tipo Metal, questo attacco infligge 90 danni in più.", pt: "Se o Pokémon Ativo do seu oponente for um Pokémon Metal, este ataque causará 90 pontos de dano a mais.", de: "Wenn das Aktive Pokémon deines Gegners ein Metal-Pokémon ist, fügt diese Attacke 90 Schadenspunkte mehr zu." }, damage: "90+", cost: ["Metal", "Colorless", "Colorless"] }], weaknesses: [{ type: "Fire", value: "×2" }], resistances: [{ type: "Grass", value: "-30" }], retreat: 1, regulationMark: "E", variants: { normal: true, reverse: true, holo: false, firstEdition: false }, stage: "Stage1", description: { en: "Violent conflicts erupt between Bisharp and Fraxure over places where sharpening stones can be found." } } export default card