import { Card } from '../../../interfaces' import Set from '../Darkness Ablaze' const card: Card = { name: { en: "Lairon", fr: "Galegon", es: "Lairon", it: "Lairon", pt: "Lairon", de: "Stollrak" }, illustrator: "Mizue", rarity: "Uncommon", category: "Pokemon", set: Set, hp: 100, types: [ "Metal", ], evolveFrom: { en: "Aron", fr: "Galekid", es: "Aron", it: "Aron", pt: "Aron", de: "Stollunior" }, attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Knock Away", fr: "Asticotage", es: "Derribar", it: "Scaraventa", pt: "Jogar Longe", de: "Zurückschlagen" }, effect: { en: "Flip a coin. If heads, this attack does 30 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 30 dégâts supplémentaires.", es: "Lanza 1 moneda. Si sale cara, este ataque hace 30 puntos de daño más.", it: "Lancia una moneta. Se esce testa, questo attacco infligge 30 danni in più.", pt: "Jogue 1 moeda. Se sair cara, este ataque causará 30 pontos de dano a mais.", de: "Wirf 1 Münze. Bei Kopf fügt diese Attacke 30 Schadenspunkte mehr zu." }, damage: "30+", }, { cost: [ "Metal", "Colorless", "Colorless", ], name: { en: "Lunge Out", fr: "Allonger", es: "Arremeter", it: "Affondo Lungo", pt: "Bote", de: "Sprungangriff" }, damage: 50, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Grass", value: "-30" }, ], retreat: 3, regulationMark: "D", variants: { normal: true, reverse: true, holo: false, firstEdition: false }, stage: "Stage1", description: { en: "It habitually shows off its strength with the sparks it creates by ramming its steel body into boulders." } } export default card