import { Card } from '../../../interfaces' import Set from '../Darkness Ablaze' const card: Card = { name: { en: "Karrablast", fr: "Carabing", es: "Karrablast", it: "Karrablast", pt: "Karrablast", de: "Laukaps" }, illustrator: "Mizue", rarity: "Common", category: "Pokemon", set: Set, hp: 60, types: [ "Grass", ], attacks: [ { cost: [ "Colorless", ], name: { en: "Continuous Headbutt", fr: "Coup d'Boule Sans Fin", es: "Golpe Cabeza Continuo", it: "Bottintesta Continue", pt: "Cabeçada Contínua", de: "Anhaltender Kopfstoß" }, effect: { en: "Flip a coin until you get tails. This attack does 20 damage for each heads.", fr: "Lancez une pièce jusqu'à obtenir un côté pile. Cette attaque inflige 20 dégâts pour chaque côté face.", es: "Lanza 1 moneda hasta que salga cruz. Este ataque hace 20 puntos de daño por cada cara.", it: "Lancia una moneta finché non esce croce. Questo attacco infligge 20 danni ogni volta che esce testa.", pt: "Jogue 1 moeda até sair coroa. Este ataque causa 20 pontos de dano para cada cara.", de: "Wirf so lange 1 Münze, bis zum ersten Mal das Ergebnis Zahl kommt. Diese Attacke fügt 20 Schadenspunkte pro Kopf zu." }, damage: "20×", }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], retreat: 1, regulationMark: "D", variants: { normal: true, reverse: true, holo: false, firstEdition: false }, stage: "Basic", description: { en: "Its strange physiology reacts to electrical energy in interesting ways. The presence of a Shelmet will cause this Pokémon to evolve." } } export default card