import { Card } from '../../../interfaces' import Set from '../Evolving Skies' const card: Card = { set: Set, variants: { normal: true, reverse: true, holo: false, firstEdition: false }, name: { en: "Hoppip", fr: "Granivol", es: "Hoppip", it: "Hoppip", pt: "Hoppip", de: "Hoppspross" }, rarity: "Common", category: "Pokemon", hp: 40, types: ["Grass"], stage: "Basic", illustrator: "Kagemaru Himeno", attacks: [{ name: { en: "Continuous Spin", fr: "Rotation Continue", es: "Giro Continuo", it: "Eternogiro", pt: "Continuous Spin", de: "Dauerdrehung" }, effect: { en: "Flip a coin until you get tails. This attack does 20 damage for each heads.", fr: "Lancez une pièce jusqu'à obtenir un côté pile. Cette attaque inflige 20 dégâts pour chaque côté face.", es: "Lanza 1 moneda hasta que salga cruz. Este ataque hace 20 puntos de daño por cada cara.", it: "Lancia una moneta finché non esce croce. Questo attacco infligge 20 danni ogni volta che esce testa.", pt: "Flip a coin until you get tails. This attack does 20 damage for each heads.", de: "Wirf so lange 1 Münze, bis zum ersten Mal das Ergebnis Zahl kommt. Diese Attacke fügt 20 Schadenspunkte pro Kopf zu." }, damage: "20×", cost: ["Grass"] }], weaknesses: [{ type: "Fire", value: "×2" }], retreat: 0, description: { en: "It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way." }, dexId: [187], regulationMark: "E" } export default card