import { Card } from '../../../interfaces' import Set from '../Evolving Skies' const card: Card = { set: Set, variants: { normal: true, reverse: true, holo: false, firstEdition: false }, name: { en: "Scraggy", fr: "Baggiguane", es: "Scraggy", it: "Scraggy", pt: "Scraggy", de: "Zurrokex" }, rarity: "Common", category: "Pokemon", hp: 70, types: ["Darkness"], stage: "Basic", illustrator: "Shin Nagasawa", attacks: [{ name: { en: "Hard Head", fr: "Tête Dure", es: "Cabeza Dura", it: "Testa Solida", pt: "Hard Head", de: "Harte Birne" }, effect: { en: "During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).", fr: "Pendant le prochain tour de votre adversaire, ce Pokémon subit 10 dégâts de moins provenant des attaques (après application de la Faiblesse et de la Résistance).", es: "Durante el próximo turno de tu rival, los ataques hacen 10 puntos de daño menos a este Pokémon (después de aplicar Debilidad y Resistencia).", it: "Durante il prossimo turno del tuo avversario, questo Pokémon subisce 10 danni in meno dagli attacchi, dopo aver applicato debolezza e resistenza.", pt: "During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).", de: "Während des nächsten Zuges deines Gegners werden diesem Pokémon durch Attacken 10 Schadenspunkte weniger zugefügt (nachdem Schwäche und Resistenz verrechnet wurden)." }, damage: 10, cost: ["Darkness"] }], weaknesses: [{ type: "Grass", value: "×2" }], retreat: 1, description: { en: "It protects itself with its durable skin. It's thought that this Pokémon will evolve once its skin has completely stretched out." }, dexId: [559], regulationMark: "E" } export default card