import { Card } from '../../../interfaces' import Set from '../BREAKpoint' const card: Card = { name: { en: "Shellder", fr: "Kokiyas", es: "Shellder", it: "Shellder", pt: "Shellder", de: "Muschas" }, illustrator: "Mizue", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 90, ], hp: 60, types: [ "Water", ], stage: "Basic", attacks: [ { cost: [ "Water", ], name: { en: "Razor Shell", fr: "Coquilame", es: "Concha Filo", it: "Conchilama", pt: "Concha Navalha", de: "Kalkklinge" }, effect: { en: "Flip a coin. If heads, this attack does 10 more damage.", fr: "Lancez une pièce. Si c’est face, cette attaque inflige 10 dégâts supplémentaires.", es: "Lanza 1 moneda. Si sale cara, este ataque hace 10 puntos de daño más.", it: "Lancia una moneta. Se esce testa, questo attacco infligge 10 danni in più.", pt: "Jogue uma moeda. Se sair cara, este ataque causará 10 de danos adicionais.", de: "Wirf 1 Münze. Bei „Kopf“ fügt dieser Angriff 10 weitere Schadenspunkte zu." }, damage: "10+", }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], retreat: 2, } export default card