import { Card } from '../../../interfaces' import Set from '../BREAKpoint' const card: Card = { name: { en: "Gabite", fr: "Carmache", es: "Gabite", it: "Gabite", pt: "Gabite", de: "Knarksel" }, illustrator: "Midori Harada", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 444, ], hp: 80, types: [ "Fighting", ], evolveFrom: { en: "Gible", fr: "Griknot", }, stage: "Stage1", attacks: [ { cost: [ "Fighting", ], name: { en: "Sand Tomb", fr: "Tourbi-Sable", es: "Bucle Arena", it: "Sabbiotomba", pt: "Fosso de Areia", de: "Sandgrab" }, effect: { en: "The Defending Pokémon can’t retreat during your opponent’s next turn.", fr: "Le Pokémon Défenseur ne peut pas battre en retraite pendant le prochain tour de votre adversaire.", es: "El Pokémon Defensor no puede retirarse durante el próximo turno de tu rival.", it: "Durante il prossimo turno del tuo avversario, il Pokémon difensore non può ritirarsi.", pt: "O Pokémon Defensor não poderá recuar durante a próxima vez de jogar do seu oponente.", de: "Das Verteidigende Pokémon kann sich während des nächsten Zuges deines Gegners nicht zurückziehen." }, damage: 20, }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], retreat: 1, } export default card