import { Card } from '../../../interfaces' import Set from '../BREAKthrough' const card: Card = { name: { en: "Vanillish", fr: "Sorboul", }, illustrator: "Kagemaru Himeno", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 583, ], hp: 70, types: [ "Water", ], evolveFrom: { en: "Vanillite", fr: "Sorbébé", }, stage: "Stage1", attacks: [ { cost: [ "Water", ], name: { en: "Ice Edge", fr: "Lame de Givre", }, effect: { en: "Flip a coin. If heads, this attack does 30 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 30 dégâts supplémentaires.", }, damage: "10+", }, { cost: [ "Water", "Water", ], name: { en: "Icy Wind", fr: "Vent Glace", }, effect: { en: "Your opponent’s Active Pokémon is now Asleep.", fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.", }, damage: 30, }, ], weaknesses: [ { type: "Metal", value: "×2" }, ], retreat: 2, } export default card