import { Card } from '../../../interfaces' import Set from '../BREAKthrough' const card: Card = { name: { en: "Cacturne", fr: "Cacturne", }, illustrator: "match", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 332, ], hp: 100, types: [ "Darkness", ], evolveFrom: { en: "Cacnea", fr: "Cacnea", }, stage: "Stage1", attacks: [ { cost: [ "Darkness", ], name: { en: "Derail", fr: "Déraillement", }, effect: { en: "Discard a Special Energy attached to your opponent’s Active Pokémon.", fr: "Défaussez une Énergie spéciale attachée au Pokémon Actif de votre adversaire.", }, damage: 30, }, { cost: [ "Colorless", "Colorless", "Colorless", ], name: { en: "Pin Missile", fr: "Dard-Nuée", }, effect: { en: "Flip 3 coins. This attack does 40 damage times the number of heads.", fr: "Lancez 3 pièces. Cette attaque inflige 40 dégâts multipliés par le nombre de côtés face.", }, damage: "40×", }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-20" }, ], retreat: 1, } export default card