import { Card } from '../../../interfaces' import Set from '../BREAKthrough' const card: Card = { name: { en: "Bronzong", fr: "Archéodong", }, illustrator: "Tomokazu Komiya", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 437, ], hp: 110, types: [ "Metal", ], evolveFrom: { en: "Bronzor", fr: "Archéomire", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Pain Amplifier", fr: "Amplificateur de Douleur", }, effect: { en: "Put 3 damage counters on each of your opponent’s Pokémon that has any damage counters on it.", fr: "Placez 3 marqueurs de dégâts sur chacun des Pokémon de votre adversaire ayant au moins un marqueur de dégâts.", }, }, { cost: [ "Metal", "Colorless", "Colorless", ], name: { en: "Knock Away", fr: "Asticotage", }, effect: { en: "Flip a coin. If heads, this attack does 20 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 20 dégâts supplémentaires.", }, damage: "70+", }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-20" }, ], retreat: 3, } export default card