import { Card } from '../../../interfaces' import Set from '../Evolutions' const card: Card = { name: { en: "Voltorb", fr: "Voltorbe", es: "Voltorb", it: "Voltorb", pt: "Voltorb", de: "Voltobal" }, illustrator: "Keiji Kinebuchi", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 100, ], hp: 60, types: [ "Lightning", ], stage: "Basic", attacks: [ { cost: [ "Colorless", ], name: { en: "Continuous Tumble", fr: "Roulade Continue", es: "Avalancha Continua", it: "Capriole", pt: "Tombo Contínuo", de: "Dauerrollen" }, effect: { en: "Flip a coin until you get tails. This attack does 10 damage times the number of heads.", fr: "Lancez une pièce jusqu’à ce que vous obteniez un côté pile. Cette attaque inflige 10 dégâts multipliés par le nombre de côtés face.", es: "Lanza 1 moneda hasta que salga cruz. Este ataque hace 10 puntos de daño por cada cara.", it: "Lancia una moneta finché non esce croce. Questo attacco infligge 10 danni ogni volta che esce testa.", pt: "Jogue uma moeda até sair coroa. Este ataque causa 10 de danos vezes o número de caras.", de: "Wirf so lang 1 Münze, bis zum ersten Mal das Ergebnis „Zahl“ kommt. Dieser Angriff fügt 10 Schadenspunkte mal der Anzahl „Kopf“ zu." }, damage: "10×", }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], resistances: [ { type: "Metal", value: "-20" }, ], retreat: 1, } export default card