import { Card } from '../../../interfaces' import Set from '../Flashfire' const card: Card = { name: { en: "Geodude", fr: "Racaillou", }, illustrator: "MAHOU", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 74, ], hp: 60, types: [ "Fighting", ], stage: "Basic", attacks: [ { cost: [ "Fighting", ], name: { en: "Rollout", fr: "Roulade", }, damage: 10, }, { cost: [ "Colorless", "Colorless", ], name: { en: "Flail", fr: "Fléau", }, effect: { en: "This attack does 10 damage times the number of damage counters on this Pokémon.", fr: "Cette attaque inflige 10 dégâts multipliés par le nombre de marqueurs de dégâts placés sur ce Pokémon.", }, damage: "10×", }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], retreat: 2, } export default card