import { Card } from '../../../interfaces' import Set from '../Roaring Skies' const card: Card = { name: { en: "Banette", fr: "Branette", }, illustrator: "Shin Nagasawa", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 354, ], hp: 90, types: [ "Psychic", ], evolveFrom: { en: "Shuppet", fr: "Polichombr", }, stage: "Stage1", abilities: [ { type: "Ancient Trait", name: { fr: "Évolution Δ", en: "Δ Evolution" }, effect: { fr: "Vous pouvez jouer cette carte de votre main pour faire évoluer un Pokémon pendant votre premier tour ou pendant le tour où vous le jouez.", en: "You may play this card from your hand to evolve a Pokémon during your first turn or the turn you play that Pokémon." }, }, ], attacks: [ { cost: [ "Psychic", ], name: { en: "Evolution Jammer", fr: "Bloqueur d'Évolution", }, effect: { en: "Your opponent can’t play any Pokémon from his or her hand to evolve his or her Pokémon during his or her next turn.", fr: "Aucun joueur ne peut jouer de Pokémon de sa main pour faire évoluer ses Pokémon pendant son prochain tour.", }, damage: 20, }, { cost: [ "Psychic", "Colorless", ], name: { en: "Curse Deeply", fr: "Malédiction Intense", }, effect: { en: "Put 5 damage counters on your opponent’s Active Pokémon.", fr: "Placez 5 marqueurs de dégâts sur le Pokémon Actif de votre adversaire.", }, }, ], weaknesses: [ { type: "Darkness", value: "×2" }, ], resistances: [ { type: "Fighting", value: "-20" }, ], retreat: 1, } export default card