import { Card } from '../../../interfaces' import Set from '../Steam Siege' const card: Card = { name: { en: "Gastrodon", fr: "Tritosor", es: "Gastrodon", it: "Gastrodon", pt: "Gastrodon", de: "Gastrodon" }, illustrator: "Aya Kusube", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 423, ], hp: 110, types: [ "Water", ], evolveFrom: { en: "Shellos", fr: "Sancoki", }, stage: "Stage1", attacks: [ { cost: [ "Water", ], name: { en: "Sticky Shot", fr: "Coup Gluant", es: "Disparo Pegajoso", it: "Viscocolpo", pt: "Tiro Grudento", de: "Klebriger Schuss" }, effect: { en: "During your opponent’s next turn, the Defending Pokémon’s attacks cost Colorless more, and its Retreat Cost is Colorless more.", fr: "Pendant le prochain tour de votre adversaire, les attaques du Pokémon Défenseur coûtent Colorless de plus, et son Coût de Retraite est augmenté de Colorless.", es: "Durante el próximo turno de tu rival, los ataques del Pokémon Defensor cuestan Colorless más, y su Coste de Retirada es de Colorless más.", it: "Durante il prossimo turno del tuo avversario, gli attacchi del Pokémon difensore costano Colorless in più e il suo costo di ritirata aumenta di Colorless.", pt: "Durante a próxima vez de jogar do seu oponente, o custo dos ataques do Pokémon Defensor será Colorless maior e o seu Custo para Recuar será Colorless maior.", de: "Während des nächsten Zuges deines Gegners erhöhen sich die Angriffskosten und die Rückzugskosten des Verteidigenden Pokémon um Colorless." }, damage: 20, }, { cost: [ "Water", "Water", "Water", ], name: { en: "Water Pulse", fr: "Vibraqua", es: "Hidropulso", it: "Idropulsar", pt: "Pulso d’Água", de: "Aquawelle" }, effect: { en: "Your opponent’s Active Pokémon is now Asleep.", fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.", es: "El Pokémon Activo de tu rival pasa a estar Dormido.", it: "Il Pokémon attivo del tuo avversario viene addormentato.", pt: "O Pokémon Ativo do seu oponente agora está Adormecido.", de: "Das Aktive Pokémon deines Gegners schläft jetzt." }, damage: 60, }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], retreat: 2, } export default card