import { Card } from '../../../interfaces' import Set from '../Steam Siege' const card: Card = { name: { en: "Lampent", fr: "Mélancolux", es: "Lampent", it: "Lampent", pt: "Lampent", de: "Laternecto" }, illustrator: "miki kudo", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 608, ], hp: 80, types: [ "Psychic", ], evolveFrom: { en: "Litwick", fr: "Funécire", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", ], name: { en: "Mirror Mirror", fr: "Miroir", es: "Espejo Espejito", it: "Specchio Specchio", pt: "Espelho Espelho", de: "Spieglein, Spieglein" }, effect: { en: "Each player either draws or discards cards until that player has 4 cards in his or her hand. (Your opponent does this first.)", fr: "Chaque joueur pioche ou défausse des cartes jusqu’à avoir 4 cartes dans sa main. (Votre adversaire le fait en premier.)", es: "Cada jugador roba o descarta cartas hasta tener 4 cartas en su mano. (Tu rival lo hace primero).", it: "Ciascun giocatore pesca o scarta carte fino ad avere quattro carte in mano. Inizia il tuo avversario.", pt: "Cada jogador compra ou descarta cards até ter 4 cards na mão dele(a). (Seu oponente faz isso primeiro.)", de: "Jeder Spieler muss so viele Karten ziehen oder ablegen, bis der Spieler 4 Karten auf der Hand hat. (Dein Gegner beginnt.)" }, }, { cost: [ "Psychic", "Colorless", ], name: { en: "Flickering Flames", fr: "Flammes Vacillantes", es: "Llamas Titilantes", it: "Guizzafiamme", pt: "Chamas Tremeluzentes", de: "Züngelnde Flammen" }, effect: { en: "Your opponent’s Active Pokémon is now Asleep.", fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.", es: "El Pokémon Activo de tu rival pasa a estar Dormido.", it: "Il Pokémon attivo del tuo avversario viene addormentato.", pt: "O Pokémon Ativo do seu oponente agora está Adormecido.", de: "Das Aktive Pokémon deines Gegners schläft jetzt." }, damage: 20, }, ], weaknesses: [ { type: "Darkness", value: "×2" }, ], resistances: [ { type: "Fighting", value: "-20" }, ], retreat: 1, } export default card