import { Card } from '../../../interfaces' import Set from '../Team Rocket Returns' const card: Card = { name: { en: "Piloswine", de: "Keifel" }, illustrator: "Tomokazu Komiya", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 221, ], hp: 100, types: [ "Fighting", ], evolveFrom: { en: "Swinub", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Sheer Cold", de: "Sheer Cold" }, effect: { en: "Flip a coin. If heads, each Defending Pokémon can't attack during your opponent's next turn.", de: "Flip a coin. If heads, each Defending Pokémon can't attack during you opponent's next turn." }, damage: 20, }, { cost: [ "Fighting", "Fighting", "Colorless", "Colorless", ], name: { en: "Tonnage", de: "Tonnage" }, effect: { en: "You may do 60 damage plus 40 more damage. If you do, Piloswine does 30 damage to itself.", de: "You may do 60 damage plus 40 more damage. If you do, Piloswine does 30 damage to itself." }, damage: "60+", }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], } export default card