import { Card } from '../../../interfaces' import Set from '../Team Rocket Returns' const card: Card = { name: { en: "Dark Raticate", de: "Dunkles Rattikarl" }, illustrator: "Kouki Saitou", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 20, ], hp: 70, types: [ "Darkness", ], evolveFrom: { en: "Rattata", }, stage: "Stage1", attacks: [ { cost: [ "Darkness", ], name: { en: "Dark Seed", de: "Dark Seed" }, effect: { en: "The Defending Pokémon can't retreat during your opponent's next turn. Put 5 damage counters on the Defending Pokémon at the end of your opponent's next turn.", de: "The Defending Pokémon can't retreat during opponent's next turn. Put 5 damage counters on the Defending Pokémon at the end of your opponent's next turn." }, }, { cost: [ "Colorless", "Colorless", ], name: { en: "Spread Poison", de: "Spread Poison" }, effect: { en: "The Defending Pokémon is now Poisoned. This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", de: "The Defending Pokémon is now Poisoned. This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)" }, damage: 10, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], } export default card