import { Card } from '../../../interfaces' import Set from '../Neo Destiny' const card: Card = { name: { en: "Houndour", fr: "Malosse", de: "Hunduster" }, illustrator: "Yukiko Baba", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 228, ], hp: 40, types: [ "Darkness", ], stage: "Basic", attacks: [ { cost: [ "Darkness", ], name: { en: "Corner", fr: "Coincé", de: "Corner" }, effect: { en: "The Defending Pokémon can't retreat during your opponent's next turn.", fr: "Le Pokémon Défenseur ne peut pas battre en retraite pendant le prochain tour de votre adversaire.", de: "The Defending Pokémon can't retreat during your opponent's next turn." }, }, { cost: [ "Colorless", "Colorless", ], name: { en: "Lunge", fr: "Coup rapide", de: "Lunge" }, effect: { en: "Flip a coin. If tails, this attack does nothing.", fr: "Lancez une pièce. Si c'est pile, cette attaque ne fait rien.", de: "Flip a coin. If tails, this attack does nothing." }, damage: 30 }, ], resistances: [ { type: "Psychic", value: "-30" }, ], description: { fr: "Quand la nuit tombe, les hurlements sinistres de ce Pokémon retentissent dans le silence tandis qu'il chasse sur son territoire." } } export default card