import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw10-68", localId: 68, // Card informations name: { en: "Fraxure", fr: "Incisache", }, hp: 80, type: [ Type.DRAGON, ], dexId: 611, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw10/68/low.png", fr: "https://assets.tcgdex.net/fr/bw/bw10/68/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw10/68/high.png", fr: "https://assets.tcgdex.net/fr/bw/bw10/68/high.png", }, }, evolveFrom: { en: "Axew", fr: "Coupenotte", }, tags: [ Tag.STAGE1, ], illustrator: { id: 8, name: "Masakazu Fukuda" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Paralyzing Gaze", fr: "Regard Paralysant", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Paralysé.", }, },{ cost: [ Type.FIGHTING, Type.METAL ], name: { en: "Dragon Claw", fr: "Dracogriffe", }, damage: 40 }], weaknesses: [{ type: Type.DRAGON, value: "×2" }], retreat: 2, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Plasma Blast", code: "bw10" } } export default card