import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw3-4", localId: 4, // Card informations name: { en: "Petilil", fr: "Chlorobule", }, hp: 60, type: [ Type.GRASS, ], dexId: 548, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw3/4/low.png", fr: "https://assets.tcgdex.net/fr/bw/bw3/4/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw3/4/high.png", fr: "https://assets.tcgdex.net/fr/bw/bw3/4/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 49, name: "Shigenori Negishi" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Ram", fr: "Collision", }, damage: 10 },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Absorb", fr: "Vol-Vie", }, text: { en: "Heal 10 damage from this Pokémon.", fr: "Soignez 10 dégâts à ce Pokémon.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Noble Victories", code: "bw3" } } export default card