import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo1-80", localId: 80, // Card informations name: { en: "Totodile", }, hp: 40, type: [ Type.WATER, ], dexId: 158, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo1/80/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo1/80/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Bite", }, damage: 10 },{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Rage", }, text: { en: "Does 10 damage plus 10 more damage for each damage counter on Totodile.", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Neo Genesis", code: "neo1" } } export default card