import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo2-37", localId: 37, // Card informations name: { en: "Corsola", }, hp: 50, type: [ Type.WATER, ], dexId: 222, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo2/37/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo2/37/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 45, name: "Yuka Morii" }, attacks: [{ cost: [ Type.WATER ], name: { en: "Recover", }, text: { en: "Discard 1 Energy attached to Corsola or this attack does nothing. Remove all damage counters from Corsola.", }, },{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Spike Cannon", }, text: { en: "Flip 2 coins. This attack does 30 times the number of heads.", }, }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Neo Discovery", code: "neo2" } } export default card