import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo2-46", localId: 46, // Card informations name: { en: "Scyther", }, hp: 60, type: [ Type.GRASS, ], dexId: 123, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo2/46/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo2/46/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 120, name: "Kimiya Masago" }, attacks: [{ cost: [ Type.GRASS, Type.GRASS ], name: { en: "Fury Cutter", }, text: { en: "Flip 4 coins. This attack does 10 damage plus 10 more damage if exactly 1 is heads, or 20 more damage if exactly 2 are heads, or 40 more damage if exactly 3 are heads, or 80 more damage if all 4 are heads.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Neo Discovery", code: "neo2" } } export default card