import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-16", localId: 16, // Card informations name: { en: "Blipbug", fr: "Larvadar", }, hp: 50, type: [ Type.GRASS, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/16/low.png", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/16/low.png", } }, evolveTo: [{ en: "Dottler", fr: "Coléodôme", }], tags: [ Tag.BASIC, ], illustrator: { id: 15, name: "nagimiso" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Gnaw", fr: "Ronge", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card