import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-170", localId: 170, // Card informations name: { en: "Metal Saucer", fr: "Écusson Métal", }, image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/170/low.png", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/170/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/170/high.png", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/170/high.png", }, }, evolveFrom: {}, tags: [ Tag.ITEM, ], illustrator: { id: 68, name: "Toyste Beach" }, attacks: [{ name: {}, text: { en: "Attach a Metal Energy card from your discard pile to 1 of your Benched Metal Pokémon.", fr: "Attachez une carte Énergie Metal de votre pile de défausse à l’un de vos Pokémon Metal de Banc.", }, }], rarity: Rarity.Uncommon, category: Category.TRAINER, set: { name: "Sword & Shield", code: "swsh1" } } export default card