import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-112", localId: 112, // Card informations name: { en: "Clobbopus", fr: "Poulpaf", }, hp: 80, type: [ Type.FIGHTING, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/112/low.png", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/112/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/112/high.png", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/112/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 22, name: "Akira Komayama" }, attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Punch", fr: "Koud’Poing", }, damage: 50 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card