import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-29", localId: 29, dexId: 776, // Card informations name: { en: "Turtonator", fr: "Boumata", }, hp: 130, type: [ Type.FIRE, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/29/low.png", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/29/low.png", } }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 27, name: "KEIICHIRO ITO" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Tackle", fr: "Charge", }, damage: 30 },{ cost: [ Type.FIRE, Type.FIRE, Type.FIRE, Type.COLORLESS ], name: { en: "Fire Spin", fr: "Danse Flammes", }, text: { en: "Discard 2 Energy from this Pokémon.", fr: "Défaussez 2 Énergies de ce Pokémon.", }, damage: 150 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 3, rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card