import { Card } from "../../../interfaces" import Set from "../Celestial Guardians" const card: Card = { set: Set, name: { en: "Conkeldurr" }, illustrator: "kawayoo", rarity: "Three Diamond", category: "Pokemon", hp: 150, types: ["Fighting"], evolveFrom: { en: "Gurdurr" }, description: { en: "Concrete mixed by Conkeldurr is much more durable than normal concrete, even when the compositions of the two materials are the same." }, stage: "Stage2", abilities: [{ type: "Ability", name: { en: "Guts" }, effect: { en: "If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10." } }], attacks: [{ name: { en: "Mega Punch" }, damage: 80, cost: ["Fighting", "Colorless", "Colorless"] }], weaknesses: [{ type: "Psychic", value: "+20" }], retreat: 3 } export default card