import { Card } from '../../../interfaces' import Set from '../Steam Siege' const card: Card = { name: { en: "Lampent", fr: "Mélancolux", }, illustrator: "miki kudo", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 608, ], hp: 80, types: [ "Psychic", ], evolveFrom: { en: "Litwick", fr: "Funécire", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", ], name: { en: "Mirror Mirror", fr: "Miroir", }, effect: { en: "Each player either draws or discards cards until that player has 4 cards in his or her hand. (Your opponent does this first.)", fr: "Chaque joueur pioche ou défausse des cartes jusqu’à avoir 4 cartes dans sa main. (Votre adversaire le fait en premier.)", }, }, { cost: [ "Psychic", "Colorless", ], name: { en: "Flickering Flames", fr: "Flammes Vacillantes", }, effect: { en: "Your opponent’s Active Pokémon is now Asleep.", fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.", }, damage: 20, }, ], weaknesses: [ { type: "Darkness", value: "×2" }, ], resistances: [ { type: "Fighting", value: "-20" }, ], retreat: 1, } export default card