import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pl4-95", localId: 95, // Card informations name: { en: "Arceus", fr: "Arceus", }, hp: 120, type: [ Type.COLORLESS, ], dexId: 493, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/95/low", fr: "https://assets.tcgdex.net/fr/pl/pl4/95/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/95/high", fr: "https://assets.tcgdex.net/fr/pl/pl4/95/high", }, }, evolveFrom: {}, tags: [ Tag.LEVELUP, ], illustrator: "Ryo Ueda", abilities: [{ id: 180, type: AbilityType.POKEBODY, name: { en: "Multitype", fr: "Multi-Type", }, text: { en: "Arceus LV.X's type is the same type as its previous Level.", fr: "Le type d'Arceus NIV.X est le même qu'au tour précédent.", } }], attacks: [{ cost: [ Type.GRASS, Type.FIRE, Type.COLORLESS ], name: { en: "Meteor Blast", fr: "Explosion de météores", }, text: { en: "Flip a coin. If tails, this attack's base damage is 50 instead of 100.", fr: "Lancez une pièce. Si c'est pile, les dégâts de base de cette attaque sont de 50 au lieu de 100.", }, damage: 100 }], retreat: 1, rarity: Rarity.RareHoloLvX, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card