import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm2-164", localId: 164, // Card informations name: { en: "Max Potion", fr: "Potion Max", }, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm2/164/low", fr: "https://assets.tcgdex.net/fr/sm/sm2/164/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm2/164/high", fr: "https://assets.tcgdex.net/fr/sm/sm2/164/high", }, }, evolveFrom: {}, tags: [ Tag.ITEM, ], illustrator: "Toyste Beach", attacks: [{ name: {}, text: { fr: "Soignez tous les dégâts de l’un de vos Pokémon. Dans ce cas, défaussez toutes les Énergies attachées à ce Pokémon.", }, }], rarity: Rarity.Rare, category: Category.TRAINER, set: { name: "Guardians Rising", code: "sm2" } } export default card