import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm5-20", localId: 20, // Card informations name: { en: "Chimchar", fr: "Ouisticram", }, hp: 40, type: [ Type.FIRE, ], dexId: 390, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm5/20/low", fr: "https://assets.tcgdex.net/fr/sm/sm5/20/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm5/20/high", fr: "https://assets.tcgdex.net/fr/sm/sm5/20/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.FIRE ], name: { en: "Flare", fr: "Flamboiement", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Ultra Prism", code: "sm5" } } export default card