import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base3-34", localId: 34, // Card informations name: { en: "Golbat", }, hp: 60, type: [ Type.GRASS, ], dexId: 42, image: { low: { en: "https://assets.tcgdex.net/en/base/base3/34/low", }, high: { en: "https://assets.tcgdex.net/en/base/base3/34/high", }, }, evolveFrom: { en: "Zubat", }, tags: [ Tag.STAGE1, ], illustrator: "Kagemaru Himeno", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Wing Attack", }, damage: 30 },{ cost: [ Type.GRASS, Type.GRASS, Type.COLORLESS ], name: { en: "Leech Life", }, text: { en: "Remove a number of damage counters from Golbat equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If Golbat has fewer damage counters than that, remove all of them.", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Fossil", code: "base3" } } export default card