import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base4-43", localId: 43, // Card informations name: { en: "Haunter", }, hp: 60, type: [ Type.PSYCHIC, ], dexId: 93, image: { low: { en: "https://assets.tcgdex.net/en/base/base4/43/low", }, high: { en: "https://assets.tcgdex.net/en/base/base4/43/high", }, }, evolveFrom: { en: "Gastly", }, tags: [ Tag.STAGE1, ], illustrator: "Keiji Kinebuchi", attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Hypnosis", }, text: { en: "The Defending Pokémon is now Asleep.", }, },{ cost: [ Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Dream Eater", }, text: { en: "You can't this attack unless the Defending Pokémon is Asleep.", }, }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Base Set 2", code: "base4" } } export default card