import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base5-34", localId: 34, // Card informations name: { en: "Dark Electrode", }, hp: 60, type: [ Type.LIGHTNING, ], dexId: 101, image: { low: { en: "https://assets.tcgdex.net/en/base/base5/34/low", }, high: { en: "https://assets.tcgdex.net/en/base/base5/34/high", }, }, evolveFrom: { en: "Voltorb", }, tags: [ Tag.STAGE1, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Rolling Tackle", }, damage: 10 },{ cost: [ Type.LIGHTNING, Type.LIGHTNING ], name: { en: "Energy Bomb", }, text: { en: "Take all Energy cards attached to Dark Electrode and attach them to your Benched Pokémon (in any way you choose). If you have no Benched Pokémon, discard all Energy cards attached to Dark Electrode.", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Team Rocket", code: "base5" } } export default card