import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base5-61", localId: 61, // Card informations name: { en: "Mankey", }, hp: 40, type: [ Type.FIGHTING, ], dexId: 56, image: { low: { en: "https://assets.tcgdex.net/en/base/base5/61/low", }, high: { en: "https://assets.tcgdex.net/en/base/base5/61/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Sumiyoshi Kizuki", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Mischief", }, text: { en: "Shuffle your opponent's deck.", }, },{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Anger", }, text: { en: "Flip a coin. If heads, this attack does 20 damage plus 20 more damage; if tails, this attack does 20 damage.", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Team Rocket", code: "base5" } } export default card