import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "basep-39", localId: 39, // Card informations name: { en: "Misdreavus", }, hp: 50, type: [ Type.PSYCHIC, ], dexId: 200, image: { low: { en: "https://assets.tcgdex.net/en/base/basep/39/low", }, high: { en: "https://assets.tcgdex.net/en/base/basep/39/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Shin-ichi Yoshida", attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Pain Split", }, text: { en: "Put 1 damage counter on the Defending Pokémon for each damage counter on Misdreavus.", }, },{ cost: [ Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Confuse Ray", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused.", }, damage: 10 }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Wizards Black Star Promos", code: "basep" } } export default card